|Arqanoid - Richard Eric M. Lope|
The idea to make an arkanoid clone came to me while developing engines for my shooter and RPG. I was going to make a game which would not use any library and it would also run inside the QB IDE. I was just trying to see if a decent game could be made inside the limitations of screen 13h chained mode. I was partially right and partially wrong. While I was developing engines for my RPG and Gradius clone, I was loosing my patience trying to make flickerless animations...
Keywords: QBasic games; Vintage computer games; Action games